Kingdoms Crusader 2

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Meet the Rat
Friday, 27 June 2014

It gives us great pleasure to announce that The Rat, one of the four most notorious AI Lords in the Stronghold universe, will be returning to wreak havoc in Stronghold Crusader 2. There is always a certain element of nostalgia at play when making a sequel to such an old and beloved game, but that's not our reason for bringing him back. The return of these classic characters is among our most frequently requested features for the game, making the addition of The Rat to the Crusader 2 roster a direct response to the community. We are making this game with your help, so please keep the suggestions coming!

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Stronghold Steam Summer Sale
Wednesday, 25 June 2014

It is once again time for Valve's famous Steam Sale! We are happy to be participating as we did last year, with discounts on a selection of your favourite Stronghold games. Dive into the unique castle-sim experience and begin fighting your path through medieval Europe or the hot deserts of the Arabian Holy Lands in the high definition versions of the original Stronghold and Stronghold Crusader.

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Crusader 2 E3 2014 Trailer
Friday, 13 June 2014

The time has come! Stronghold Crusader 2 is now in beta and set for release on Steam on 2nd September 2014. To celebrate reaching this stage in development we have put together an E3 trailer with fresh footage of the game at beta, including many of the new features that set Crusader 2 apart from the original game.

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Crusader 2 Released September 2nd 2014
Tuesday, 27 May 2014

Firefly Studios are proud to announce that Stronghold Crusader 2, the long awaited sequel to cult classic RTS Stronghold Crusader, will be released worldwide on September 2nd 2014.

Firefly Co-Founder and Design Lead Simon Bradbury explains the company’s decision to release the game slightly later than expected:

"We are thrilled to finally give Stronghold players a release date for the game. Fans of the Crusader series have high hopes for Crusader 2 and although many want to get their hands on a copy as soon as possible, it was never our intent to rush the development process. Since the beginning of the project we have maintained that Crusader 2 will pop its head above the parapet only when we are happy that it is truly ready for battle. Well now we think it is almost there, we are about to go into final testing and have recently been confident enough to demo our baby at public events such as EGX London, Rezzed and PAX East. We will have a sequel worthy of the Crusader name come September 2nd."

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